An SMU and Literacy Instruction for Texas (LIFT) team has been named one of eight semifinalists advancing in the $7 million Barbara Bush Foundation Adult Literacy XPRIZE presented by Dollar General Literacy Foundation. The XPRIZE is a global competition that challenges teams to develop mobile applications designed to increase literacy skills in adult learners.
SMU’s Simmons School of Education and Human Development and Guildhall graduate video game development program are working with LIFT to design an engaging, puzzle-solving smartphone game app to help adults develop literacy skills. The SMU and LIFT team, People ForWords, is one of 109 teams who entered the competition in 2016.
Drawing upon the education experts at SMU’s Simmons School, game developers at Guildhall and adult literacy experts at LIFT, the team developed Codex: The Lost Words of Atlantis. In the game, players become archaeologists hunting for relics from the imagined once-great civilization of Atlantis. By deciphering the forgotten language of Atlantis, players develop and strengthen their own reading skills. The game targets English- and Spanish-speaking adults.
Students at LIFT, a North Texas nonprofit adult literacy provider, have tested and provided key insights for the game during its development. According to LIFT, one in five adults in North Texas cannot read, a key factor in poverty. Dallas has the fourth highest concentration of poverty in the nation, with a 41 percent increase from 2000 to 2014.
Testing of the eight semifinalists’ literacy software begins in mid-July with 12,000 adults who read English at a third grade level or lower. Selection of up to five finalists will depend on results of post-game testing to evaluate literacy gains among test subjects. Finalists will be named in May 2018, and the winner will be named in 2019.
Check out the Codex gameplay with this gallery of screen captures: