Software development faculty member Squirrel Eiserloh provided a demonstration of the Artemis Spaceship Bridge Simulator on Friday, in which six conference attendees received training for their designated roles – Captain, Weapons, Helm, Engineering, Communications or Science. The attendees then participated in a full gameplay scenario with Eiserloh initially functioning as Captain and coordinating the interaction of all members within the simulation.
The gameplay session will continue through Saturday. Attendees can see the Artemis simulation in action in Room 2021 of the Addison Crowne Plaza, 14315 Midway Road.
Also on Saturday, Eiserloh will give a presentation on “Randomness in Game Design” at 10 a.m. in Trinity IV at the Addison Crowne Plaza. The talk, which targets game designers and developers, covers the pros and cons of implementing the randomness approach. Eiserloh will also address different trials and techniques of using random elements, including math and psychology, in a game. “I want to provide tools to add to (a designer’s) toolkit for understanding when and how to use random elements in game design,” he says.
Eiserloh’s game Xertigo will be featured as part of the Dallas Society of Play’s upcoming cabinet game exhibition. Xertigo, a 2D game which Eiserloh developed during the 48-hour Global Game Jam 2014 in January, is a four-person arcade shooter pitting all players against each other in a dogfight in space.