SMU announces new Guildhall leadership

SMU announced today that Gary Brubaker has been named the new director of The Guildhall, the University’s renowned digital game program. Brubaker replaces Peter Raad, who will return to his position as a professor at SMU’s Bobby B. Lyle School of Engineering.

Brubaker, who served previously as deputy director for academic relations at The Guildhall, begins his new position immediately.

SMU issued this announcement today: “Dr. Raad has done a marvelous job in founding the Linda and Mitch Hart eCenter and then The Guildhall at SMU. He has put The Guildhall on a solid foundation for the future and prepared it for continued excellence. The University and Dr. Raad have therefore decided that it is time to turn it over to a new leadership to further its great promise and to allow Dr. Raad to pursue his professional interests with a well-deserved sabbatical. As a result, he will be returning to his position as a professor at the Lyle School of Engineering as of this fall semester.”

During Raad’s tenure, The Guildhall garnered international acclaim for its programs and for the success of its highly sought-after graduates. Brubaker said he hopes to build upon those achievements.

“I want to thank Dr. Raad for the foundation he established here,” Brubaker said. “This is an amazing opportunity to work with leading faculty, staff and students. I look forward to helping lead The Guildhall in this next phase of its growth and achievement as one of the premier digital game programs in the world.”

Since joining The Guildhall in 2004, Brubaker has been deeply involved with designing curricula and lecturing. As deputy director for academic relations, he was responsible for recruiting and collaborating with The Guildhall faculty to provide students with a premier game development education through a multidisciplinary approach.

Brubaker previously served as a development director, a manager of core technology and a lead programmer in the digital game industry.

He began his programming career at the Jet Propulsion Laboratories working on the Voyager and Galileo projects. He turned his passion for games into a career in 1992 when he joined LucasArts Entertainment. While there he worked on Rebel Assault, Shadows of the Empire, The Curse of Monkey Island, The Dig and Indiana Jones and the Infernal Machine.

He later joined Stormfront Studios, where he worked on the EA title Lord of the Rings: Two Towers. He also contributed to other titles, including Lego MyStyle. He then moved to Dallas to join Atari/Paradigm to become Manager of Core Technology. He led a group that created the engine for a number of Atari games, including Terminator 3: The Redemption, Mission Impossible: Operation Surma, Dungeon & Dragons: Heroes, and Backyard Baseball.

Brubaker received a B.A. in physics from the University of California, Berkeley, in 1989 and an M.B.A from SMU in 2008.

The Guildhall at SMU is the premier graduate video game education program in the United States. The program crosses traditional disciplinary lines to combine art, design, software development, business, physical sciences and humanities to create the 21st century’s first new academic discipline.