Students enrolled in The Guildhall, SMU’s graduate video game education program, participate in a simulated design studio in the course’s final semester. The assembled design teams must produce a working prototype game prior to graduation, demonstrating skills learned in art creation, level design, and programming.
One of this year’s projects, Braveheart: Primae Noctis, was made possible through an educational arrangement between SMU and Paramount.
“We believe this to be the first project of its kind where a university has been able to develop a prototype game for educational purposes based on a major motion picture,” says Peter Raad, Guildhall executive director. “The opportunity for our students to work on a globally recognized concept like ‘Braveheart’ is extraordinary by any measure.”
Gaming aficionados will have a chance to preview and play Braveheart: Primae Noctis at the Guildhall’s 2009 Fall Exhibition, which takes place 1-5 p.m. Dec. 18 at SMU-in-Plano. For more information, visit the Guildhall at SMU homepage.
(Above, a screenshot from Braveheart: Primae Noctis.)