This week in the class Attracting Capital, students engaged in competitive lemonade stands. They had to compete, using the same product, with stands facing each other.
This game is one about branding, sales strategy and bartering. To take money, creates a tax implication. So, students bartered lemonade for “goods of value”. At the end of the game, the class as a whole voted as to which group accumulated the most value or gathered the largest pool of assets.
The goods they gather are redistributed after the game to students who are simultaneously playing The Marble Game.
Following the students’ process of trading up, they will re-distribute their assets by donating their gathered resoruces to an area nonprofit of their choosing.